G A M E - M A N U A L
There is not one way, so there is not one manual.
01 Don't lose heart!
Complexity might be intimidating, but life is a lot more complex.
An attitude for gross detail might pay off. You must not understand everything,
but keeping the high spirits of curiosity might help winning the game.
02 This is not finished till it´s finished
You decide when to begin and when to finish the gameplay.
The game may still go on, when you drop out
or loose interest or found a family or decide to live on a
remote island. No one forces you to stay engaged.
03 This is not finished till it´s finished
The game is constructed, reconstructed and deconstructed
online & offline dynamically during the duration of the gameplay
without further notice. That means there might be loads of one-way
streets, blind alleys, insignificant paths and reoccurring loopholes.
Parts of the game´s vast areas or locations may act simply as stand-ins,
interstices, traps or blank space etched with unfinished trails which
may get paved and lighten up at a future stage - at the right time.
Parts of the game`s proliferating form are full of possible hints,
new ways, totally designed situations or installations, revised
connections or traces which may, but must not, relate to your
changing reality.
04 This is not finished till it´s finished
Time is not money. Disconnect time from money. Maybe you solve
some secrets in a day, maybe in weeks, maybe never. Not knowing
is no drawback in this game. If you pay close attention to what you
experience, you know enough. This game is an attempt for
permanent play, it is formed to last (at least in big parts) without the option
of internet access. It may take you ten minutes to play chocolatefortheparents,
it may take you years. It does not matter. Neither the game itself is of
uttermost importance, nor is it´s duration.
06 reality is drag king
Physical reality, the event of a bodily experience is most important.
07 fiction is a drag queen
Virtuality, real simulacra and resilient imagination are most important.
08 decide
Make a salad.
Choose a dressing.